// maximum probability player 1 eventually wins a rounds <<player1>> Pmax=? [Fc "win1" ] // maximum probability player 2 wins a round first <<player2>> Pmax=? [ !"win1" U "win2" ] const int K; // max expected payoff over K rounds // when K=1 have a single round, i.e. the matrix game <<player1>>R{"utility"}max=?[C<=K*2]